﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace XFFSM
{
    public class ColorConst
    {
        public static Color GridColor { get; } = new Color(0,0,0,0.2f);

        public static Color BackgroundColor { get; } = new Color(0, 0, 0, 0.25f);

        public static Color SelctionColor { get; } = new Color(100,200,255,255)/255;


        public static Color TransitionColor { get; } = new Color(0,0.78f,1,1);

        public static Color ParaBackground { get; } = new Color(48,48,48,255)/255.0f;


    }

}

